Removed Stop Time from the game. Replaced with Manual Override - All currently active Missiles now start moving in the direction of your mouse cursor with a movement speed increase.
Clockwork Passive (Out of Time) now only triggers on landing Cogslap, not on a timer, but triggers immediately. Missile duration increased by 25%.
Clockwork Q is now “Your missiles begin to move in the direction of your mouse cursor, with increased movement speed and no longer home in on enemies.
Cog damage increased from 5 to 10.
Removed the projectile manipulation from Black Hole. Black Hole is smaller. Black Hole now spawns planets over time. Black Hole now passively moves towards the closest opponent.
Gravity Q has been replaced with “Stun enemies around your Black Hole for 1.25s. The Black Hole is destroyed and respawns on your location after 5 seconds.”
Gravity E has been replaced with “Meteors rain from the sky at the location of your mouse cursor after a brief delay, dealing 20 damage each.”
Gravity R is the previous E ability (Starbeam)
Gravity LMB is now “Hold to launch a stream of stars in a sine wave pattern. Each star deals 15 damage. You can’t move and gravity is disabled while holding.”
Fixes
Fixed a bug where Rolling Stones would cancel early in some situations near level boundaries.
Fixed a bug where the ability icons for Shotgun and Rocket were mixed up.
Added extra checks to the Bombardment Plant explosion to double check it doesn’t do extra damage.
Fixed an issue with clarity on the wind zone on the Mountain level.
Fixed a bug where Poison wouldn’t heal the correct amount upon throwing Glob out of bounds.
Fixed a bug where some ability graphics wouldn’t display above the water on the Ice level.
Fixed a bug where you can get stuck in the top level boundaries using Reverse Gravity.
Fixed a bug where Spider webs would break upon entering a Black Hole.
Fixed a bug where Mechanical Shields wouldn’t prevent water damage.
(Hopefully) Fixed a bug where you can get stuck in the Big Wall™.