0.8.7.0 - 2/4/2024
Features:
- Made it so multi-life custom games provide more progress towards unlocks.
- Added 2 more single player bosses.
- Reworked the Menu code and the UX for single player content.
Balance
- Reduced the size, slow and projectile pull strength of the Black Hole.
- Reduced amount of water/lava (level boundary) damage from 20 to 10.
- Homing abilities will now focus on clones and summons if they’re the closest target.
- Lightning damage reduced from 15 to 10.
- Landmine damage no longer spawns more landmines.
- Bombardment Cooldown increased from 10 to 15 seconds.
- Changing Weapon on Mech slime no longer resets skills other than LMB. Cooldown reduced from 30s to 7s.
- Web Wrap and Rappel cooldown reduced from 10 to 8 seconds.
Fixes
- Fixed a bug with the options menu on the home screen.
- Fixed a bug with controller navigation on the options page.
- Misc smaller bug fixes across the entire game
- Fixed a bug where some abilities weren’t hitting non-player damageable objects.
- Fixed a bug with the profile information.
- Fixed a bug with remaking lobbies crashing (hopefully)
- Fixed a bug with invisible rising water on mountain level.
- Fixed a bug with Landmine being on the wrong sprite layer (making it harder to see)
- Fixed a bug with Mechs bombs not doing damage to Bombardment Plants.
Developer Notes
Balance fixes, code refactoring, bug fixing
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