Added basic controller support. (please don’t use this)
Added a custom cursor (and an option to turn it off)
Balance Changes
Fire Passive is now Burnout - casting abilities drains your energy. When your energy reaches 0, you Burn Out, stunning yourself for 3 seconds and restoring your energy to full.
Fire Flamethrower has been reverted to the previous version, with improved hitbox tracking and damage ticks.
Fire Dash tooltip updated to reflect it resetting cooldown upon casting any non-Flamethrower spell. (Previously displayed on passive)
Wind Stun Dart has been replaced with Tesla Coil - Throw out a projectile. For the next 3 seconds, you can throw out another projectile. When both projectiles land, lightning travels between the orbs for 2 seconds, stunning all enemy players that pass through it for 1.75 seconds.
Wind Laser has been shortened and width has been increased by 30%.
Reduced Electroball cd from 45 seconds to 35 seconds.
Wind Dash has become Sparks - launch 6 sparks from your body over 0.3 seconds that home in on nearby opponents, dealing 5 damage upon impact. Sparks have a turning circle.
Whoosh cd increased from 11 seconds to 12 seconds.
Earth Empowered E now creates 2 walls, either side of your mouse cursor.
Ice Encase delay reduced from 1 second to 0.8 seconds.
Bug Fixes
Fixed a bug where enemy AI would copy your ability casts.
Fixed a bug where player markers were duplicated when playing vs multiple AI.
Hopefully fixed a bug where Earth LMB would be permanently uncastable in some games.
Fixed a bug where holding jump while in the Bubblestorm animation would catapult you into the air.