Shadow
Shadow slime uses its superior mobility to get in close for massive damage!
Abilities
Trickster
[MOVEMENT] Taking damage grants you a 50% movement speed increase for 1 second. 0s CD.Dark Portal
[MOVEMENT, 2-CAST] Launch a projectile towards your mouse cursor. When it lands, spawns a portal for 3s. Reactivate to teleport to that portal. Cooldown starts from when you teleport. 6s CD.Walk in Shadows
[UTILITY] Turn invisible for 3 seconds, spawning a clone of yourself which remains stationary. Casting an ability or taking damage removes the invisibility. 10s CD.Darkring
[DELAYED, DAMAGE] Summons a ring that grows over time around your character. When it reaches max size, or you press the button again, it locks to its current position and does 20 damage to anyone that passes through the ring. Cooldown starts from when it locks. 13s CD.Claw
DAMAGE, SKILLSHOT] Claws towards your mouse cursor for 20 damage. 3s CD.Rewind
[MOVEMENT, UTILITY, HEALING] Returns your position to where it was 4 seconds ago, and heals you for 66% of the damage you took in that time. You are immune to damage during the rewind. 20s CD.
Tips
Shadow can't deal damage from range. Use your mobility to get up close and Claw them!
If you get hit while invisible, you lose your invisibility, so be careful to not use it when you're about to be hit!
While you're invisible, your opponent will be trying to predict where you're going and aim spells in that direction - try use mindgames to fake them out and approach from an unexpected angle.
Try to think about where you were 4 seconds ago before using Rewind. It can be useful to heal back up after taking large amounts of damage, but rewinding into Bubbles isn't going to help!
You can teleport while channelling a Darkring - allowing you to position it where your opponents don't expect it!