[MOVEMENT] Taking damage grants you a 50% movement speed increase for 1 second.
[MOVEMENT, 2-CAST] Launch a projectile towards your mouse cursor. When it lands, spawns a portal for 3s. Reactivate to teleport to that portal. Cooldown starts from when you teleport.
[UTILITY] Turn invisible for 3 seconds, spawning a clone of yourself which remains stationary. Casting an ability or taking damage removes the invisibility.
[DELAYED, DAMAGE] Summons a ring that grows over time around your character. When it reaches max size, or you press the button again, it locks to its current position and does 20 damage to anyone that passes through the ring. Cooldown starts from when it locks.
[DAMAGE, SKILLSHOT] Claws towards your mouse cursor for 20 damage.
[MOVEMENT, UTILITY, HEALING] Returns your position to where it was 4 seconds ago, and heals you for 66% of the damage you took in that time. You are immune to damage during the rewind.